Ranked run

Musician

Run cihvnkcllz1g30k · Jul 26, 2026, 4:51 PM

Back to profile
Patch unknownUpdated Jul 27, 2026, 8:20 AM1 observed rounds
Outcomeunknown
Record01
MMR1712?
Tierdiamond

Trainer effect

Musician

If you have exactly 1 Electric monster on your team, it will have +150% Shock.

Selected team

Round 14

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 8:20 AM6 board slots7 trinkets
6 of 6board slots filled
Slot 1Level 1

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +4% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +4% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +8% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage30
Shock18
On Cast

+50% Cooldown Speed and +6 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown8s
Multicast
Damage100
On Cast

Give the ally in front +3 Multicast and increase this monster's Cooldown by 8 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Boomagon · Saberhorn

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Boomagon + Saberhorn1,279 rounds together · 61% round win association1,279 observed win/loss round results
  • Galvanine + Ironcore617 rounds together · 48% round win association617 observed win/loss round results
  • Boomagon + Ironcore508 rounds together · 50% round win association508 observed win/loss round results
  • Boomagon + Galvanine311 rounds together · 47% round win association311 observed win/loss round results
  • Galvanine + Saberhorn283 rounds together · 48% round win association283 observed win/loss round results
  • Ironcore + Saberhorn255 rounds together · 47% round win association255 observed win/loss round results

Team toolkit

  • DamageBoomagon: 40 · Ironcore: 30 · Boomagon: 40 · Boomagon: 40 · Galvanine: 30 · Saberhorn: 100
  • ShockGalvanine: 18

Round inventory

Trinkets

7 trinkets · 5 types

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Zenith Stone × 3

When your monsters gain stats, they gain +80% more (except Multicast).

Dryad's Charm

+30% HP

Ancient Plume

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.