Ranked run

Redhead

Run 7mrfu7srgnn32ut · Jul 27, 2026, 5:16 AM

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Patch unknownUpdated Jul 27, 2026, 8:20 AM10 observed rounds
Outcomeunknown
Record46
MMR1702?
Tierdiamond

Trainer effect

Redhead

On Victory Give your Fire monsters +2 Burn permanently.

Selected team

Round 7

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 8:20 AM6 board slots4 trinkets
6 of 6board slots filled
Slot 1Level 1

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +4% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +4% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Magmalith

Fire

Tier 3 · Cost 30

Cooldown10s
Multicast
Burn10
On Cast

Give the ally above +4 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn12
Shield120
On Battle Start

+30 Shield and +3 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Gildshell

Bug

Tier 2 · Cost 20

Cooldown2s
Multicast
Damage1
On Battle Start

+20 Sell Value permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 3Magmalith · Magmite · Sunsage

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Magmalith, Magmite.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Magmite + Sunsage1,139 rounds together · 62% round win association1,139 observed win/loss round results
  • Boomagon + Gildshell949 rounds together · 44% round win association949 observed win/loss round results
  • Boomagon + Magmite918 rounds together · 47% round win association918 observed win/loss round results
  • Magmalith + Magmite698 rounds together · 46% round win association698 observed win/loss round results
  • Gildshell + Magmite529 rounds together · 55% round win association529 observed win/loss round results
  • Boomagon + Magmalith516 rounds together · 42% round win association516 observed win/loss round results
  • Gildshell + Sunsage298 rounds together · 55% round win association298 observed win/loss round results
  • Boomagon + Sunsage275 rounds together · 48% round win association275 observed win/loss round results
  • Gildshell + Magmalith67 rounds together · 46% round win association67 observed win/loss round results
  • Magmalith + Sunsage65 rounds together · 34% round win association65 observed win/loss round results

Team toolkit

  • BurnMagmalith: 10 · Magmite: 12 · Sunsage: 15
  • DamageBoomagon: 40 · Boomagon: 40 · Gildshell: 1 · Sunsage: 15
  • ShieldMagmite: 120

Round inventory

Trinkets

4 trinkets · 3 types

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Gold Trophy × 2

On Victory Gain $8.

Link Cable

All of your team's monsters are now considered adjacent to each other.