Ranked run
Scavenger
Run npvojolruyzp29n · Sep 15, 2026, 12:51 PM

Trainer effect
Scavenger
Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.
Selected team
Round 23
Round result: loss

Bonshell
Tier 2 · Cost 20
+300 Damage and +300 Shield for this battle.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +30% Cooldown Speed permanently.
No equipment observed on this monster.

Pompummel
Tier 5 · Cost 55
Activate the On Victory ability of the ally above.
No equipment observed on this monster.

Ninflora
Tier 4 · Cost 50
This and your Grass allies gain +60% Cooldown Speed permanently.
No equipment observed on this monster.

Quillustrous
Tier 5 · Cost 60
Has additional Damage equal to 150% of the total Damage of your allies. (Except other Quillustrous)
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+300 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 5Bonshell · Ginsage · Ninflora · Quillustrous · Beetdown
- Fighting × 3Pompummel · Ninflora · Beetdown
Ability text matches
- Ginsage references GrassAdjacent Grass allies gain +30% Cooldown Speed permanently.Potential interaction with Bonshell, Ninflora, Quillustrous, Beetdown.
- Ninflora references GrassThis and your Grass allies gain +60% Cooldown Speed permanently.Potential interaction with Bonshell, Ginsage, Quillustrous, Beetdown.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGinsage: 450 · Pompummel: 300 · Ninflora: 150 · Quillustrous: 450 · Beetdown: 105
- ShieldBonshell: 300
Round inventory
Trinkets
24 trinkets · 17 types

Quick Flag × 4
Your monsters in the leftmost column have +5% Cooldown Speed.

Bargain Bin
The first Common monster you buy each day is free.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Gold-o-matic
Increase Income by $30.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Grow Lamp
Your Grass monsters only need 2 copies to level up.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Winged Crown
Your top middle monster has +1 Multicast.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Zenith Stone × 3
When your monsters gain stats, they gain +80% more (except Multicast).

Momentum Flag × 2
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Barbell
+5000 HP

Echo Bell
When you buy a 0 cost item, use it an additional time.

Gold Incense
The next 5 shops will contain only Legendary monsters.
