Ranked run

Black Belt

Run q2fq67kwkpgdh3y · Sep 15, 2026, 12:57 PM

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Patch unknownUpdated Sep 16, 2026, 7:25 AM2 observed rounds
Outcomeunknown
Record11
MMR1084?
Tierbronze

Trainer effect

Black Belt

On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.

Selected team

Round 24

Round result: loss

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 7:25 AM6 board slots70 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Petrirex

GhostRock

Tier 3 · Cost 40

Cooldown5.5s
Multicast
Damage150
On Cast

Knockout adjacent allies and gain +180 Shield and +180 Damage permanently for each ally Knockout.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Ginsage

Grass

Tier 4 · Cost 50

Cooldown7s
Multicast
Damage300
On Battle Start

Adjacent Grass allies gain +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Beetdown

FightingGrass

Tier 1 · Cost 10

Cooldown4.5s
Multicast
Damage105
On Victory

+300 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Sukoi

Water

Tier 2 · Cost 20

Cooldown3s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Cosmivore

Ghost

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage1
Ability / passive

When rerolling the shop, gain 40% of the total stats of the monsters remaining in the shop (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Shikitsune

Ghost

Tier 3 · Cost 35

Cooldown3s
Multicast
Damage150
On Cast

Knocked-out allies are revived and gain +60% Cooldown Speed for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Ghost × 3Petrirex · Cosmivore · Shikitsune
  • Grass × 2Ginsage · Beetdown

Ability text matches

  • Ginsage references GrassAdjacent Grass allies gain +20% Cooldown Speed permanently.Potential interaction with Beetdown.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamagePetrirex: 150 · Ginsage: 300 · Beetdown: 105 · Cosmivore: 1 · Shikitsune: 150
  • HealSukoi: 80

Round inventory

Trinkets

70 trinkets · 32 types

Tempo Charm × 7

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Flag × 4

Your monsters in the leftmost column have +5% Cooldown Speed.

Echo Charm

Your monsters' On Bought abilities activate an additional time.

Gold Trophy

On Victory Gain $8.

Power Pouch × 8

When you buy an item, give your monsters +2 Damage.

Sea Crest

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Membership Card × 2

You can use 1 additional Item each day.

Quick Bell × 3

Monsters in your shop have +5% Cooldown Speed.

Fire Orb

Your Fire monsters have +3 Burn.

Wood Sword × 2

Your monsters have +5 Damage.

Topaz Ring × 4

Monsters in your shop have +10% Shield.

Training Weights × 6

+100 HP

Sapphire Ring × 5

Monsters in your shop have +10% Heal.

Scrap Sword

Your monsters have +2 Damage for each Common Trinket you have.

Boxing Glove × 3

On Victory Your team gains +5 Damage permanently.

Gold Nugget × 2

Increase Income by $3.

Gold Bracelet

At the start of each day, give a random monster +8 Sell Value.

Zenith Stone × 2

When your monsters gain stats, they gain +80% more (except Multicast).

Haste Orb

Your monsters have +15% Cooldown Speed.

Metronome

When your monsters cast, they gain +10 Damage for this battle.

Fancy Sword

Your monsters have +3% Damage for each Trinket you have.

Giant Club

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Alpha Crown

On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Mysterious Mask × 2

Choose a trainer and gain their ability.

Mysterious Chest

On Battle Lost Gain a random non-unique Legendary Trinket.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Mighty Bell

Monsters in your shop have +300 Damage.

Winged Crown

Your top middle monster has +1 Multicast.

Haste Crown × 2

Your top middle monster has +30% Cooldown Speed.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Grow Lamp

Your Grass monsters only need 2 copies to level up.