Ranked run
Lucky Girl
Run bw6r6p9bdq5iy2h · Jul 25, 2026, 9:44 AM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 11
Round result: loss

Frizzly
Tier 2 · Cost 25
Trigger this and gain +1 Shock permanently.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3.6 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Humbolt
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.

Pylong
Tier 4 · Cost 40
Ally behind has +100% Shock.
No equipment observed on this monster.

Joltail
Tier 1 · Cost 15
+3 Shock permanently.
No equipment observed on this monster.

Humbolt
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 4Frizzly · Humbolt · Pylong · Joltail
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 3.6 second(s). (Ironcore can't receive charge)Potential interaction with Frizzly, Humbolt, Pylong, Joltail, Humbolt.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageFrizzly: 1 · Ironcore: 30 · Humbolt: 40 · Pylong: 1 · Joltail: 3 · Humbolt: 30
- ShockFrizzly: 8 · Humbolt: 1 · Pylong: 15 · Joltail: 12 · Humbolt: 1
Round inventory
Trinkets
6 trinkets · 4 types

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Hero's Sword
Your monsters have +12 Damage.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Silver Watch × 2
When a monster levels up from a merge, it gains +15% Cooldown Speed.
