Ranked run
Lucky Girl
Run xzwaxn3guis8e1d · Sep 13, 2026, 11:01 PM
Patch unknownUpdated Sep 13, 2026, 11:53 PM9 observed rounds

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 4
Round result: loss
Patch unknownUpdated Sep 13, 2026, 11:53 PM4 board slots1 trinkets
4 of 6board slots filled
Slot 1Level 1

Electranade
Electric
Tier 2 · Cost 25
Cooldown4.5s
Multicast—
Shock28
On Cast
Knockout self.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Joltail
Electric
Tier 1 · Cost 15
Cooldown4.5s
Multicast—
Damage1
Shock4
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Velocect
BugFlying
Tier 1 · Cost 15
Cooldown3.5s
Multicast2
Damage15
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 2 · Shiny

Velocect
BugFlying
Tier 1 · Cost 15
Cooldown3.5s
Multicast6
Damage10
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 2Electranade · Joltail
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageJoltail: 1 · Velocect: 15 · Velocect: 10
- ShockElectranade: 28 · Joltail: 4
Round inventory
Trinkets
1 trinkets · 1 types

Gold Trophy
On Victory Gain $8.
