Ranked run
Swim Coach
Run vncy0ddk89407ug · Sep 11, 2026, 12:42 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 9
Round result: win

Humbolt
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Humbolt
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.

Pylong
Tier 4 · Cost 40
Ally behind has +200% Shock.
No equipment observed on this monster.

Frizzly
Tier 2 · Cost 25
Trigger this.
No equipment observed on this monster.

Stellagon
Tier 5 · Cost 50
Adjacent allies with no abilities have +2 Multicast.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 3Humbolt · Pylong · Frizzly
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)Potential interaction with Humbolt, Humbolt, Pylong, Frizzly.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageHumbolt: 30 · Ironcore: 30 · Humbolt: 30 · Pylong: 1 · Frizzly: 1 · Stellagon: 150
- ShockHumbolt: 1 · Humbolt: 1 · Pylong: 15 · Frizzly: 16
Round inventory
Trinkets
8 trinkets · 7 types

Gold Trophy
On Victory Gain $8.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Market License × 2
Increase shop rank by 1.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Dryad's Charm
+30% HP

Haste Crown
Your top middle monster has +30% Cooldown Speed.
