Ranked run

Monster Ranger

Run 75lo03h0peswyx4 · Sep 16, 2026, 4:22 AM

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Patch unknownUpdated Sep 16, 2026, 5:41 AM6 observed rounds
Outcomeunknown
Record51
MMR1027?
Tierbronze

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 10

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 16, 2026, 5:41 AM6 board slots9 trinkets
6 of 6board slots filled
Slot 1Level 1

Aristobat

FlyingToxic

Tier 3 · Cost 25

Cooldown4s
Multicast2
Poison4
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown7s
Multicast
Damage40
On Cast

Give the ally behind +8% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Talonite

FlyingRock

Tier 2 · Cost 20

Cooldown12s
Multicast2
Damage60
On Battle Start

+40 Shield permanently for each Rock ally and +2 Multicast permanently for each Flying ally.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Plunderbird

FlyingWater

Tier 2 · Cost 30

Cooldown5s
Multicast2
Damage1
Heal25
On Cast

Gain $1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast2
Damage30
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Plunderbird

FlyingWater

Tier 2 · Cost 30

Cooldown5s
Multicast2
Damage1
Heal25
On Cast

Gain $1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Flying × 4Aristobat · Talonite · Plunderbird · Humbolt

Ability text matches

  • Talonite references Flying+40 Shield permanently for each Rock ally and +2 Multicast permanently for each Flying ally.Potential interaction with Aristobat, Plunderbird, Humbolt, Plunderbird.

Recent pair signals

Current Balance 22 · recent ranked rounds.

  • Boomagon + Plunderbird173 rounds together · 58% round win association173 observed win/loss round results
  • Boomagon + Talonite119 rounds together · 76% round win association119 observed win/loss round results
  • Boomagon + Humbolt37 rounds together · 76% round win association37 observed win/loss round results
  • Aristobat + Boomagon32 rounds together · 59% round win association32 observed win/loss round results
  • Plunderbird + Talonite27 rounds together · 81% round win association27 observed win/loss round results
  • Humbolt + Plunderbird26 rounds together · 77% round win association26 observed win/loss round results
  • Aristobat + Plunderbird14 rounds together · 43% round win association14 observed win/loss round results
  • Humbolt + Talonite14 rounds together · 71% round win association14 observed win/loss round results
  • Aristobat + Humbolt11 rounds together · 64% round win association11 observed win/loss round results
  • Aristobat + Talonite11 rounds together · 45% round win association11 observed win/loss round results

Team toolkit

  • DamageBoomagon: 40 · Talonite: 60 · Plunderbird: 1 · Humbolt: 30 · Plunderbird: 1
  • HealPlunderbird: 25 · Plunderbird: 25
  • PoisonAristobat: 4
  • ShockHumbolt: 1

Round inventory

Trinkets

9 trinkets · 9 types

Fire Orb

Your Fire monsters have +3 Burn.

Bargain Bin

The first Common monster you buy each day is free.

Power Band

Give the first monster you buy each day +20 Damage.

Small Club

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Tempo Charm

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Rally Flag

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Scrap Sword

Your monsters have +2 Damage for each Common Trinket you have.