Ranked run
Monster Ranger
Run hiykb1t8i7gcih2 · Aug 12, 2026, 12:51 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 18
Round result: win

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Dryadell
Tier 4 · Cost 45
Trigger the Grass ally above.
No equipment observed on this monster.

Sunsage
Tier 1 · Cost 10
For each Fire ally, this gains +20% Cooldown Speed permanently.
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +75% Cooldown Speed.
No equipment observed on this monster.

Bambudo
Tier 1 · Cost 10
+35 Damage permanently.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 2Dryadell · Bambudo
Ability text matches
- Dryadell references GrassTrigger the Grass ally above.Potential interaction with Bambudo.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSunsage: 15
- DamageBoomagon: 40 · Dryadell: 70 · Sunsage: 15 · Formiqueen: 180 · Bambudo: 75
- ShieldCherubble: 100
Round inventory
Trinkets
15 trinkets · 10 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Gold Trophy
On Victory Gain $8.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Power Band × 2
Give the first monster you buy each day +20 Damage.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Mysterious Gem
Your monsters have +20% Damage.

Haste Orb × 2
Your monsters have +15% Cooldown Speed.

Mighty Bell × 2
Monsters in your shop have +300 Damage.

Echo Bell × 3
When you buy a 0 cost item, use it an additional time.

Link Cable
All of your team's monsters are now considered adjacent to each other.
