Ranked run

Scavenger

Run 5zcezmo4qfnh6hb · Sep 16, 2026, 3:18 AM

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Patch unknownUpdated Sep 16, 2026, 7:19 AM8 observed rounds
Outcomeunknown
Record53
MMR1194?
Tierbronze

Trainer effect

Scavenger

Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.

Selected team

Round 13

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 16, 2026, 7:19 AM6 board slots52 trinkets
6 of 6board slots filled
Slot 1Level 1

Cairnage

Rock

Tier 5 · Cost 55

Cooldown5.5s
Multicast
Shield500
On Cast

Allies gain Damage for this battle equal to their Shield.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage160
Ongoing

Ally behind has +0.5% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Mallogre

CurioRock

Tier 4 · Cost 45

Cooldown9s
Multicast
Damage100
Shield100
On Battle Start

+10 Damage and +10 Shield permanently for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage320
Ongoing

Ally behind has +1% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Dracana

Dragon

Tier 3 · Cost 30

Cooldown3s
Multicast
Damage10
On Cast

Charge the ally behind by 2 second(s). (Dracana can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Gachapod

Curio

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage200
Ability / passive

When this triggers, gain 2 random non-unique Common Trinkets, then improve this ability for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Curio × 3Shrinell · Mallogre · Gachapod
  • Rock × 2Cairnage · Mallogre

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageShrinell: 160 · Mallogre: 100 · Shrinell: 320 · Dracana: 10 · Gachapod: 200
  • ShieldCairnage: 500 · Mallogre: 100

Round inventory

Trinkets

52 trinkets · 36 types

Gold Nugget × 3

Increase Income by $3.

Junk × 2

Does nothing.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Boxing Glove × 2

On Victory Your team gains +5 Damage permanently.

Fire Orb × 2

Your Fire monsters have +3 Burn.

Metal Bat

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Razor Beak × 2

Your Flying monsters have +1 Multicast.

Poison Bell × 3

Toxic monsters in your shop have +6 Poison.

Gold Trophy

On Victory Gain $8.

Earth Crest

On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Power Band × 2

Give the first monster you buy each day +20 Damage.

Terrarium

Your Bug monsters have +20% Damage.

Giant Club × 3

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Rally Flag × 2

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Small Club

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Power Bell

Monsters in your shop have +25 Damage.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Barbell × 3

+5000 HP

Zenith Stone × 2

When your monsters gain stats, they gain +80% more (except Multicast).

Fancy Sword

Your monsters have +3% Damage for each Trinket you have.

Sapphire Ring

Monsters in your shop have +10% Heal.

Locked Box

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Sapphire Amulet

You receive 25% more Heal.

Scrap Sword

Your monsters have +2 Damage for each Common Trinket you have.

Momentum Flag

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Metronome

When your monsters cast, they gain +10 Damage for this battle.

Mighty Bell

Monsters in your shop have +300 Damage.

Quick Flag

Your monsters in the leftmost column have +5% Cooldown Speed.

Membership Card

You can use 1 additional Item each day.

Topaz Amulet

You receive 25% more Shield.

Speed Crest × 2

Your monsters in the rightmost column have +20% Cooldown Speed.

Rocket Boots

Monsters in your shop gain Flying typing.

Gold Bracelet

At the start of each day, give a random monster +8 Sell Value.

Wood Sword

Your monsters have +5 Damage.

Poison Orb

Your Toxic monsters have +3 Poison.

Ancient Plume

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.