Ranked run
Lucky Girl
Run 9rsea4maj4nojnd · Aug 18, 2026, 10:52 PM
Patch unknownUpdated Aug 18, 2026, 11:23 PM14 observed rounds

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 2
Round result: loss
Patch unknownUpdated Aug 18, 2026, 11:23 PM4 board slots0 trinkets
4 of 6board slots filled
Slot 1Level 1

Velocect
BugFlying
Tier 1 · Cost 15
Cooldown3.5s
Multicast2
Damage15
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Velocect
BugFlying
Tier 1 · Cost 15
Cooldown3.5s
Multicast2
Damage15
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Gildshell
Bug
Tier 2 · Cost 20
Cooldown2s
Multicast—
Damage1
On Battle Start
+20 Sell Value permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1

Stingarde
Bug
Tier 1 · Cost 10
Cooldown6s
Multicast—
Damage150
On Cast
Knockout self.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 3Velocect · Gildshell · Stingarde
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
- Stingarde + Velocect153 rounds together · 75% round win association153 observed win/loss round results
- Gildshell + Velocect150 rounds together · 71% round win association150 observed win/loss round results
- Gildshell + Stingarde58 rounds together · 66% round win association58 observed win/loss round results
Team toolkit
- DamageVelocect: 15 · Velocect: 15 · Gildshell: 1 · Stingarde: 150
Round inventory
Trinkets
0 trinkets · 0 types
No trinkets were observed for this round.
