Ranked run

Monster Ranger

Run icfu3haoryq3ic4 · Jul 25, 2026, 6:16 PM

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Patch unknownUpdated Jul 26, 2026, 10:31 AM2 observed rounds
Outcomeunknown
Record02
MMR1828?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 13

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 10:31 AM6 board slots11 trinkets
6 of 6board slots filled
Slot 1Level 1

Blixie

Fire

Tier 5 · Cost 55

Cooldown6s
Multicast
Burn30
On Cast

Give the Fire ally behind {multiplier}this monster's Burn for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Magmalith

Fire

Tier 3 · Cost 30

Cooldown10s
Multicast
Burn15
On Cast

Give the ally above +6 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn40
Shield900
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage200
Ability / passive

Ally behind apply their Ongoing abilities 2 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Lignite

Fire

Tier 3 · Cost 30

Cooldown4s
Multicast
Burn3
Ongoing

Has additional Damage equal to 45 times this monster's Burn.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 5Blixie · Sunsage · Magmalith · Coalem · Lignite

Ability text matches

  • Blixie references FireGive the Fire ally behind {multiplier}this monster's Burn for this battle.Potential interaction with Sunsage, Magmalith, Coalem, Lignite.
  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Blixie, Magmalith, Coalem, Lignite.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Lignite + Magmalith482 rounds together · 42% round win association482 observed win/loss round results
  • Coalem + Magmalith464 rounds together · 38% round win association464 observed win/loss round results
  • Blixie + Coalem365 rounds together · 31% round win association365 observed win/loss round results
  • Blixie + Lignite325 rounds together · 39% round win association325 observed win/loss round results
  • Blixie + Magmalith320 rounds together · 30% round win association320 observed win/loss round results
  • Coalem + Onsetra216 rounds together · 63% round win association216 observed win/loss round results
  • Coalem + Lignite190 rounds together · 32% round win association190 observed win/loss round results
  • Lignite + Onsetra171 rounds together · 44% round win association171 observed win/loss round results
  • Blixie + Onsetra117 rounds together · 40% round win association117 observed win/loss round results
  • Magmalith + Onsetra109 rounds together · 44% round win association109 observed win/loss round results
  • Magmalith + Sunsage65 rounds together · 34% round win association65 observed win/loss round results
  • Lignite + Sunsage55 rounds together · 40% round win association55 observed win/loss round results
  • Coalem + Sunsage8 rounds together · 38% round win association8 observed win/loss round results
  • Onsetra + Sunsage3 rounds together · 33% round win association3 observed win/loss round results
  • Blixie + Sunsage1 rounds together · 100% round win association1 observed win/loss round results

Team toolkit

  • BurnBlixie: 30 · Sunsage: 15 · Magmalith: 15 · Coalem: 40 · Lignite: 3
  • DamageSunsage: 15 · Onsetra: 200
  • ShieldCoalem: 900

Round inventory

Trinkets

11 trinkets · 9 types

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Wood Sword

Your monsters have +5 Damage.

Silver Watch × 2

When a monster levels up, it gains +15% Cooldown Speed.

Haste Orb × 2

Your monsters have +15% Cooldown Speed.

Gold-o-matic

At the start of each day, gain $30.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Market License

Increase shop rank by 1.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.