Ranked run

Monster Ranger

Run jwulm2anodvxk49 · Jul 28, 2026, 1:39 AM

Back to profile
Patch unknownUpdated Jul 29, 2026, 6:20 PM3 observed rounds
Outcomeunknown
Record21
MMR1282?
Tiermaster

Trainer effect

Monster Ranger

Start with a random Uncommon monster. Gain another level 1 monster of the same species every 2 days.

Selected team

Round 21

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 29, 2026, 6:20 PM6 board slots61 trinkets
6 of 6board slots filled
Slot 1Level 4 · Shiny

Dryadell

Grass

Tier 4 · Cost 45

Cooldown5s
Multicast12
Damage140
On Cast

Trigger the Grass ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage3,000
Ability / passive

Adjacent allies apply their Ongoing abilities 24 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage160
On Battle Start

Increase next day's Item limit by 6. When you use an item, this gains +60 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4 · Shiny

Craghorn

GrassRock

Tier 2 · Cost 25

Cooldown6s
Multicast
Damage96
Shield96
Ability / passive

When you use an item, this gains +144 Damage and Shield permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Faebloom

Grass

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage777
Ability / passive

Each non-Mythical item roll has a 10% chance to become Mythical. Ongoing Adjacent allies have +360% Damage per Mythical Item used.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4 · Shiny

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 2880% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 4Dryadell · Berroon · Craghorn · Faebloom

Ability text matches

  • Dryadell references GrassTrigger the Grass ally above.Potential interaction with Berroon, Craghorn, Faebloom.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Craghorn + Berroon5,094 rounds together · 61% round win association5,094 observed win/loss round results
  • Craghorn + Dryadell2,730 rounds together · 70% round win association2,730 observed win/loss round results
  • Berroon + Dryadell2,598 rounds together · 70% round win association2,598 observed win/loss round results
  • Dryadell + Onsetra453 rounds together · 67% round win association453 observed win/loss round results
  • Berroon + Onsetra384 rounds together · 67% round win association384 observed win/loss round results
  • Berroon + Faebloom207 rounds together · 77% round win association207 observed win/loss round results
  • Craghorn + Onsetra201 rounds together · 69% round win association201 observed win/loss round results
  • Berroon + Omnichrome178 rounds together · 72% round win association178 observed win/loss round results
  • Dryadell + Omnichrome176 rounds together · 72% round win association176 observed win/loss round results
  • Faebloom + Onsetra154 rounds together · 83% round win association154 observed win/loss round results
  • Faebloom + Omnichrome127 rounds together · 73% round win association127 observed win/loss round results
  • Craghorn + Faebloom82 rounds together · 68% round win association82 observed win/loss round results
  • Dryadell + Faebloom82 rounds together · 67% round win association82 observed win/loss round results
  • Omnichrome + Onsetra75 rounds together · 73% round win association75 observed win/loss round results
  • Craghorn + Omnichrome74 rounds together · 72% round win association74 observed win/loss round results

Team toolkit

  • DamageDryadell: 140 · Onsetra: 3,000 · Berroon: 160 · Craghorn: 96 · Faebloom: 777 · Omnichrome: 1
  • ShieldCraghorn: 96

Round inventory

Trinkets

61 trinkets · 23 types

Quick Bell

Monsters that appear in your shop gain +5% Cooldown Speed permanently.

Gold Trophy × 2

On Victory Gain $8.

Membership Card

When you buy an item, gain 1 free reroll.

Power Band × 2

Give the first monster you buy each day +20 Damage permanently.

Power Crown

Your top middle monster has +20 Damage.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Topaz Amulet × 3

You receive 25% more Shield.

Mysterious Mask

Choose a trainer and gain their ability.

Fancy Sword

Your monsters have +3% Damage for each Trinket you own.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Holy Grail × 7

On Victory Gain $100.

Metronome × 2

Whenever one of your monsters casts, it gains +10 Damage for that battle.

Master Crown × 10

Your top-middle monster has +80% Damage, Shield, Heal, Burn, Poison, and Shock.

Zenith Stone × 7

When your monsters gain stats, they gain +80% more (except Multicast).

Barbell × 4

+5000 max HP.

Rainbow Pearl

All monsters in your shop are SHINY.

Winged Crown

Your top middle monster has +1 Multicast.

Excalibur × 3

Your monsters have +350 Damage.

Mighty Bell × 3

Monsters that appear in your shop gain +200 Damage permanently.

Mega Upgrade Disc × 5

The next monster to reach level 3 is leveled up again, then destroy this.

Ultra Duplicator

Whenever you get a Trinket from a gift, gain an additional copy.

Blitz Bell × 2

Monsters that appear in your shop gain +30% Cooldown Speed permanently.