Ranked run
Swim Coach
Run cgvecpsxo40dsxm · Jul 29, 2026, 5:37 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 11
Round result: loss

Dracana
Tier 3 · Cost 30
Charge the ally behind by 3 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 3 for this battle.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+100 Damage and +100 Heal permanently.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +2 Multicast for this battle.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +180 Heal permanently.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 3Dracana · Draconarch · Shelldra
- Water × 3Emperooze · Shelldra · Aster
Ability text matches
- Aster references WaterAdjacent Water allies gain +180 Heal permanently.Potential interaction with Emperooze, Shelldra.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDracana: 15 · Draconarch: 100 · Emperooze: 60 · Shelldra: 15
- HealEmperooze: 90 · Shelldra: 15 · Aster: 160
- ShieldCherubble: 100
Round inventory
Trinkets
13 trinkets · 9 types

Gold Trophy × 2
On Victory Gain $8.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Gold Nugget
Increase Income by $3.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Sapphire Amulet × 2
You receive 25% more Heal.

Mysterious Mask
Choose a trainer and gain their ability.

Silver Watch × 2
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Mysterious Charm
+25% HP
