Ranked run

Swim Coach

Run cgvecpsxo40dsxm · Jul 29, 2026, 5:37 PM

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Patch unknownUpdated Jul 29, 2026, 6:20 PM1 observed rounds
Outcomeunknown
Record01
MMR1388?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 11

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 29, 2026, 6:20 PM6 board slots13 trinkets
6 of 6board slots filled
Slot 1Level 3

Dracana

Dragon

Tier 3 · Cost 30

Cooldown3s
Multicast
Damage15
On Cast

Charge ally behind by 3 second(s). (Dracana cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast2
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 3 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4

Emperooze

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Damage60
Heal90
On Battle Start

+100 Damage and +100 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +2 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal160
On Battle Start

Adjacent Water allies gain +180 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 3Dracana · Draconarch · Shelldra
  • Water × 3Emperooze · Shelldra · Aster

Ability text matches

  • Aster references WaterAdjacent Water allies gain +180 Heal permanently.Potential interaction with Emperooze, Shelldra.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Dracana1,241 rounds together · 54% round win association1,241 observed win/loss round results
  • Aster + Shelldra830 rounds together · 51% round win association830 observed win/loss round results
  • Cherubble + Draconarch610 rounds together · 44% round win association610 observed win/loss round results
  • Dracana + Draconarch534 rounds together · 62% round win association534 observed win/loss round results
  • Aster + Draconarch434 rounds together · 58% round win association434 observed win/loss round results
  • Cherubble + Shelldra282 rounds together · 46% round win association282 observed win/loss round results
  • Draconarch + Shelldra252 rounds together · 55% round win association252 observed win/loss round results
  • Dracana + Shelldra208 rounds together · 47% round win association208 observed win/loss round results
  • Aster + Dracana201 rounds together · 47% round win association201 observed win/loss round results
  • Aster + Cherubble200 rounds together · 52% round win association200 observed win/loss round results
  • Aster + Emperooze18 rounds together · 50% round win association18 observed win/loss round results
  • Cherubble + Emperooze12 rounds together · 42% round win association12 observed win/loss round results
  • Dracana + Emperooze10 rounds together · 40% round win association10 observed win/loss round results
  • Emperooze + Shelldra10 rounds together · 70% round win association10 observed win/loss round results

Team toolkit

  • DamageDracana: 15 · Draconarch: 100 · Emperooze: 60 · Shelldra: 15
  • HealEmperooze: 90 · Shelldra: 15 · Aster: 160
  • ShieldCherubble: 100

Round inventory

Trinkets

13 trinkets · 9 types

Gold Trophy × 2

On Victory Gain $8.

Quick Bell × 2

Monsters that appear in your shop gain +5% Cooldown Speed permanently.

Gold Nugget

At the start of each day, gain $3.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Sapphire Amulet × 2

You receive 25% more Heal.

Mysterious Mask

Choose a trainer and gain their ability.

Silver Watch × 2

When one of your monsters levels up, it gains +15% Cooldown Speed permanently.

Mysterious Charm

+25% max HP.