Ranked run

Monster Ranger

Run btued2mvkv9rcr1 · Jul 28, 2026, 12:58 PM

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Patch unknownUpdated Jul 29, 2026, 6:20 PM5 observed rounds
Outcomeunknown
Record50
MMR1282?
Tiermaster

Trainer effect

Monster Ranger

Start with a random Uncommon monster. Gain another level 1 monster of the same species every 2 days.

Selected team

Round 28

Round result: win

Build code unavailable
Patch unknownUpdated Jul 29, 2026, 6:20 PM6 board slots177 trinkets
6 of 6board slots filled
Slot 1Level 4 · Shiny

Dryadell

Grass

Tier 4 · Cost 45

Cooldown5s
Multicast12
Damage140
On Cast

Trigger the Grass ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Faebloom

Grass

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage777
Ability / passive

Each non-Mythical item roll has a 10% chance to become Mythical. Ongoing Adjacent allies have +360% Damage per Mythical Item used.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage3,000
Ability / passive

Adjacent allies apply their Ongoing abilities 24 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4 · Shiny

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 2880% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Coalem

FireRock

Tier 4 · Cost 45

Cooldown5s
Multicast
Burn240
Shield5,400
On Battle Start

Trigger this and gain +540 Shield permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4 · Shiny

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage160
On Battle Start

Increase next day's Item limit by 6. When you use an item, this gains +60 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 3Dryadell · Faebloom · Berroon

Ability text matches

  • Dryadell references GrassTrigger the Grass ally above.Potential interaction with Faebloom, Berroon.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Berroon + Dryadell2,598 rounds together · 70% round win association2,598 observed win/loss round results
  • Berroon + Coalem893 rounds together · 65% round win association893 observed win/loss round results
  • Coalem + Dryadell537 rounds together · 63% round win association537 observed win/loss round results
  • Dryadell + Onsetra453 rounds together · 67% round win association453 observed win/loss round results
  • Berroon + Onsetra384 rounds together · 67% round win association384 observed win/loss round results
  • Coalem + Onsetra255 rounds together · 63% round win association255 observed win/loss round results
  • Coalem + Faebloom220 rounds together · 80% round win association220 observed win/loss round results
  • Berroon + Faebloom207 rounds together · 77% round win association207 observed win/loss round results
  • Coalem + Omnichrome180 rounds together · 71% round win association180 observed win/loss round results
  • Berroon + Omnichrome178 rounds together · 72% round win association178 observed win/loss round results
  • Dryadell + Omnichrome176 rounds together · 72% round win association176 observed win/loss round results
  • Faebloom + Onsetra154 rounds together · 83% round win association154 observed win/loss round results
  • Faebloom + Omnichrome127 rounds together · 73% round win association127 observed win/loss round results
  • Dryadell + Faebloom82 rounds together · 67% round win association82 observed win/loss round results
  • Omnichrome + Onsetra75 rounds together · 73% round win association75 observed win/loss round results

Team toolkit

  • BurnCoalem: 240
  • DamageDryadell: 140 · Faebloom: 777 · Onsetra: 3,000 · Omnichrome: 1 · Berroon: 160
  • ShieldCoalem: 5,400

Round inventory

Trinkets

177 trinkets · 25 types

Quick Bell

Monsters that appear in your shop gain +5% Cooldown Speed permanently.

Gold Trophy × 2

On Victory Gain $8.

Membership Card

When you buy an item, gain 1 free reroll.

Power Band × 2

Give the first monster you buy each day +20 Damage permanently.

Power Crown

Your top middle monster has +20 Damage.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Haste Crown × 3

Your top middle monster has +30% Cooldown Speed.

Topaz Amulet × 3

You receive 25% more Shield.

Mysterious Mask × 3

Choose a trainer and gain their ability.

Fancy Sword × 19

Your monsters have +3% Damage for each Trinket you own.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Holy Grail × 19

On Victory Gain $100.

Metronome × 10

Whenever one of your monsters casts, it gains +10 Damage for that battle.

Master Crown × 16

Your top-middle monster has +80% Damage, Shield, Heal, Burn, Poison, and Shock.

Zenith Stone × 23

When your monsters gain stats, they gain +80% more (except Multicast).

Barbell × 20

+5000 max HP.

Rainbow Pearl

All monsters in your shop are SHINY.

Winged Crown

Your top middle monster has +1 Multicast.

Excalibur × 7

Your monsters have +350 Damage.

Mighty Bell × 21

Monsters that appear in your shop gain +200 Damage permanently.

Ultra Duplicator

Whenever you get a Trinket from a gift, gain an additional copy.

Blitz Bell × 6

Monsters that appear in your shop gain +30% Cooldown Speed permanently.

Mega Upgrade Disc × 12

The next monster to reach level 3 is leveled up again, then destroy this.

Mysterious Charm

+25% max HP.

Razor Beak × 2

Your Flying monsters have +1 Multicast.