Ranked run
Swim Coach
Run t4e4j4r8gzo6occ · Aug 18, 2026, 2:09 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 12
Round result: win

Sirenade
Tier 4 · Cost 40
Remove 35% of debuffs on your team.
No equipment observed on this monster.

Mosslug
Tier 1 · Cost 10
+144 Damage for this battle.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +3 Multicast for this battle.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+50 Damage and +50 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Sirenade · Mosslug · Shelldra · Aster · Emperooze
Ability text matches
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Sirenade, Mosslug, Shelldra, Emperooze.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShelldra: 15 · Emperooze: 30
- HealSirenade: 200 · Mosslug: 108 · Shelldra: 15 · Aster: 40 · Emperooze: 45
- ShieldCherubble: 100
Round inventory
Trinkets
11 trinkets · 7 types

Wood Sword
Your monsters have +5 Damage.

Gold Trophy × 3
On Victory Gain $8.

Sapphire Amulet × 2
You receive 25% more Heal.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Market License
Increase shop rank by 1.

Haste Orb × 2
Your monsters have +15% Cooldown Speed.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.
