Ranked run

Black Belt

Run 4lyit3lm828cped · Sep 11, 2026, 3:50 AM

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Patch unknownUpdated Sep 12, 2026, 6:00 AM7 observed rounds
Outcomeunknown
Record07
MMR2028?
Tiermaster

Trainer effect

Black Belt

On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.

Selected team

Round 5

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 12, 2026, 6:00 AM3 board slots7 trinkets
3 of 6board slots filled
Slot 1Level 4

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast6
Damage30
Heal30
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Shellter

Rock

Tier 1 · Cost 10

Cooldown6.5s
Multicast
Shield120
On Cast

-20 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Kickrane

FightingFlying

Tier 3 · Cost 40

Cooldown4.5s
Multicast2
Damage30
On Victory

This and all your allies gain +20 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Flying × 2Swoonet · Kickrane

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageSwoonet: 30 · Kickrane: 30
  • HealSwoonet: 30
  • ShieldShellter: 120

Round inventory

Trinkets

7 trinkets · 7 types

Training Weights

+100 HP

Bargain Bin

The first Common monster you buy each day is free.

Hero's Sword

Your monsters have +12 Damage.

Sapphire Ring

Monsters in your shop have +10% Heal.

Boxing Glove

On Victory Your team gains +5 Damage permanently.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Gold Bracelet

At the start of each day, give a random monster +8 Sell Value.