Ranked run
Gamer
Run 30p7drg9vzzvrlo · Sep 14, 2026, 4:02 AM

Trainer effect
Gamer
Gain a Mythical monster and $30 on day 9.
Selected team
Round 10
Round result: win

Gildshell
Tier 2 · Cost 20
+40 Sell Value permanently.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Rattleghast
Tier 1 · Cost 10
Knockout adjacent allies and gain +15 Poison this battle for each ally Knockout.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 5 for this battle.
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +40 Damage and +40 Heal permanently.
No equipment observed on this monster.

Ratacomb
Tier 1 · Cost 15
+3 Multicast permanently. Revives itself once per battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 3Nekoffin · Rattleghast · Ratacomb
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGildshell: 1 · Nekoffin: 750 · Draconarch: 100 · Lumijel: 40 · Ratacomb: 60
- HealLumijel: 60
- PoisonRattleghast: 1
Round inventory
Trinkets
25 trinkets · 16 types

Power Pouch × 4
When you buy an item, give your monsters +2 Damage.

Training Weights × 4
+100 HP

Gold Trophy × 2
On Victory Gain $8.

Wood Sword
Your monsters have +5 Damage.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Topaz Amulet
You receive 25% more Shield.

Gold Nugget × 2
Increase Income by $3.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Membership Card × 2
You can use 1 additional Item each day.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Sapphire Ring
Monsters in your shop have +10% Heal.

Topaz Ring
Monsters in your shop have +10% Shield.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Mysterious Mask
Choose a trainer and gain their ability.

Sapphire Amulet
You receive 25% more Heal.
