Ranked run
Monster Ranger
Run 232xs65byl88dln · Sep 12, 2026, 6:38 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 8
Round result: loss

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +40 Damage and +40 Heal permanently.
No equipment observed on this monster.

Kappow
Tier 2 · Cost 30
Level up. This can level up indefinitely.
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +40 Damage and +40 Heal permanently.
No equipment observed on this monster.

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.

Kappow
Tier 2 · Cost 30
Exact level stats unavailable.
Ability details unavailable.
No equipment observed on this monster.

Kappow
Tier 2 · Cost 30
Level up. This can level up indefinitely.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Dewlotl · Kappow · Lumijel · Snapscald
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSnapscald: 10
- DamageDewlotl: 30 · Kappow: 300 · Lumijel: 40 · Kappow: 150
- HealDewlotl: 30 · Lumijel: 60 · Snapscald: 50
Round inventory
Trinkets
11 trinkets · 8 types

Bargain Bin
The first Common monster you buy each day is free.

Gold Nugget
Increase Income by $3.

Boxing Glove × 2
On Victory Your team gains +5 Damage permanently.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Sea Crest × 2
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Mysterious Charm
+25% HP

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.
