Ranked run

Masked Man

Run bn9ohx8ggushle5 · Sep 12, 2026, 2:33 AM

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Patch unknownUpdated Sep 12, 2026, 6:13 AM13 observed rounds
Outcomeunknown
Record103
MMR1846?
Tiermaster

Trainer effect

Masked Man

Every 4 days, choose a trainer and gain their ability.

Selected team

Round 13

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 12, 2026, 6:13 AM4 board slots13 trinkets
4 of 6board slots filled
Slot 1Level 2

Dryadell

Grass

Tier 4 · Cost 45

Cooldown6s
Multicast2
Damage70
On Cast

Trigger the Grass ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Dracana

Dragon

Tier 3 · Cost 30

Cooldown3s
Multicast
Damage10
On Cast

Charge the ally behind by 2 second(s). (Dracana can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Prismagon

Dragon

Tier 4 · Cost 45

Cooldown4.5s
Multicast
Damage100
On Cast

+30 Damage permanently for each unique type on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown8s
Multicast
Damage100
On Cast

Give the ally in front +3 Multicast and increase this monster's Cooldown by 8 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 3Dracana · Prismagon · Saberhorn

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageDryadell: 70 · Dracana: 10 · Prismagon: 100 · Saberhorn: 100

Round inventory

Trinkets

13 trinkets · 9 types

Training Weights

+100 HP

Rainbow Berry

Your monsters have +4 Damage for each unique type on your team.

Mysterious Mask × 3

Choose a trainer and gain their ability.

Wood Sword × 2

Your monsters have +5 Damage.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Haste Crown × 2

Your top middle monster has +30% Cooldown Speed.

Barbell

+5000 HP

Master Crown

Your top middle monster has +80% stats (except Cooldown and Multicast).

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).