Ranked run
Treasure Hunter
Run xrgpcm1b2c7o5ap · Aug 26, 2026, 5:36 AM

Trainer effect
Treasure Hunter
When you get Trinket gifts, your choices are 1 rarity tier higher.
Selected team
Round 12
Round result: loss

Cinnabark
Tier 2 · Cost 20
Has additional Shield equal to 100% of the Poison stacks on the enemy.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Tsunamere
Tier 5 · Cost 55
Level up all adjacent allies for this battle (max level 3).
No equipment observed on this monster.

Onsetra
Tier 5 · Cost 50
Adjacent allies apply their Ongoing abilities 3 additional time(s).
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +2 Burn for each Trinket that you own.
No equipment observed on this monster.

Sunsage
Tier 1 · Cost 10
For each Fire ally, this gains +24% Cooldown Speed permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 3Steamscuttle · Furnadon · Sunsage
- Dragon × 2Tsunamere · Onsetra
- Water × 2Steamscuttle · Tsunamere
Ability text matches
- Steamscuttle references FireCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Furnadon, Sunsage.
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Tsunamere.
- Sunsage references FireFor each Fire ally, this gains +24% Cooldown Speed permanently.Potential interaction with Steamscuttle, Furnadon.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 5 · Furnadon: 8 · Sunsage: 18
- DamageOnsetra: 300 · Sunsage: 18
- HealSteamscuttle: 30 · Tsunamere: 400
- PoisonCinnabark: 5
Round inventory
Trinkets
22 trinkets · 16 types

Wood Sword
Your monsters have +5 Damage.

Bargain Bin
The first Common monster you buy each day is free.

Sapphire Ring
Monsters in your shop have +10% Heal.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Junk × 3
Does nothing.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Topaz Ring
Monsters in your shop have +10% Shield.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Winged Crown
Your top middle monster has +1 Multicast.

Gold Nugget × 2
Increase Income by $3.

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Holy Grail × 2
On Victory Gain $100.

Excalibur × 2
Your monsters have +350 Damage.
