Ranked run
Monster Ranger
Run i4l6h08sc6r7na1 · Aug 28, 2026, 12:31 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 10
Round result: loss

Pawsperity
Tier 2 · Cost 25
Gain 6 random non-unique Uncommon Trinkets.
No equipment observed on this monster.

Fernfowl
Tier 5 · Cost 60
Evolve after your team deals 15000 non-status Damage.
No equipment observed on this monster.

Ninflora
Tier 4 · Cost 50
This and your Grass allies gain +40% Cooldown Speed permanently.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+300 Damage and +300 Shield for this battle.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +20% Cooldown Speed permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 4Fernfowl · Ninflora · Bonshell · Ginsage
- Fighting × 2Pawsperity · Ninflora
Ability text matches
- Ninflora references GrassThis and your Grass allies gain +40% Cooldown Speed permanently.Potential interaction with Fernfowl, Bonshell, Ginsage.
- Ginsage references GrassAdjacent Grass allies gain +20% Cooldown Speed permanently.Potential interaction with Fernfowl, Ninflora, Bonshell.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePawsperity: 600 · Fernfowl: 200 · Ninflora: 100 · Boomagon: 40 · Ginsage: 300
- ShieldBonshell: 300
Round inventory
Trinkets
26 trinkets · 20 types

Wood Sword
Your monsters have +5 Damage.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Gold Nugget
Increase Income by $3.

Membership Card × 3
You can use 1 additional Item each day.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Market License × 2
Increase shop rank by 1.

Sea Crest
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Poison Orb
Your Toxic monsters have +3 Poison.

Earth Crest × 2
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Small Club × 2
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Fire Bell
Fire monsters in your shop have +5 Burn.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Grow Lamp
Your Grass monsters only need 2 copies to level up.

Fire Orb
Your Fire monsters have +3 Burn.

Power Crown
Your top middle monster has +20 Damage.

Mighty Bell
Monsters in your shop have +300 Damage.

Mysterious Mask
Choose a trainer and gain their ability.
