Ranked run

Masked Man

Run xvj0sjz8w5pguc7 · Sep 6, 2026, 1:18 AM

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Patch unknownUpdated Sep 6, 2026, 4:00 AM5 observed rounds
Outcomeunknown
Record05
MMR1277?
Tiermaster

Trainer effect

Masked Man

Every 4 days, choose a trainer and gain their ability.

Selected team

Round 5

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 6, 2026, 4:00 AM4 board slots4 trinkets
4 of 6board slots filled
Slot 1Level 1

Frillet

Water

Tier 1 · Cost 10

Cooldown4s
Multicast
Damage10
Heal10
Ability / passive

Evolves at level 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast2
Damage30
Heal30
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Toximoth

BugToxic

Tier 1 · Cost 15

Cooldown3.5s
Multicast
Damage2
Poison2
Ability / passive

On Bought Give Toxic monsters in the shop +1 Poison for the rest of the run.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Beetdown

FightingGrass

Tier 1 · Cost 10

Cooldown4.5s
Multicast
Damage105
On Victory

+300 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 2Frillet · Swoonet

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageFrillet: 10 · Swoonet: 30 · Toximoth: 2 · Beetdown: 105
  • HealFrillet: 10 · Swoonet: 30
  • PoisonToximoth: 2

Round inventory

Trinkets

4 trinkets · 4 types

Power Bell

Monsters in your shop have +25 Damage.

Mysterious Mask

Choose a trainer and gain their ability.

Quick Flag

Your monsters in the leftmost column have +5% Cooldown Speed.

Locked Box

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.