Ranked run

Swim Coach

Run 4m7klju8fou4her · Aug 23, 2026, 2:12 PM

Back to profile
Patch unknownUpdated Aug 23, 2026, 2:23 PM8 observed rounds
Outcomeunknown
Record26
MMR1912?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 2

Round result: loss

Open in Team Builder
Patch unknownUpdated Aug 23, 2026, 2:23 PM5 board slots1 trinkets
5 of 6board slots filled
Slot 1Level 2

Dribblet

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Heal30
Ability / passive

Evolves at level 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Scorchimp

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn5
Damage5
Ability / passive

Evolves at level 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Panbud

Grass

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Damage25
Ability / passive

Evolves at level 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Dribblet

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Heal15
Ability / passive

Evolves at level 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Mosslug

GrassWater

Tier 1 · Cost 10

Cooldown6s
Multicast
Heal30
On Cast

+20 Damage for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 2Panbud · Mosslug
  • Water × 2Dribblet · Mosslug

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnScorchimp: 5
  • DamageScorchimp: 5 · Panbud: 25
  • HealDribblet: 30 · Dribblet: 15 · Mosslug: 30

Round inventory

Trinkets

1 trinkets · 1 types

Quick Bell

Monsters in your shop have +5% Cooldown Speed.