Ranked run
Swim Coach
Run ypltkf0dyed9mpb · Aug 27, 2026, 11:45 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 15
Round result: win

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Ouroblaze
Tier 5 · Cost 55
Has additional Burn equal to 210% of the Burn stacks on the enemy.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Pyrokami
Tier 3 · Cost 25
+30 Burn for this battle.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Emberpaw
Tier 4 · Cost 50
Evolve when your team inflicts Burn 25 times.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 4Steamscuttle · Ouroblaze · Pyrokami · Emberpaw
Ability text matches
- Steamscuttle references FireCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Ouroblaze, Steamscuttle, Pyrokami, Steamscuttle, Emberpaw.
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle, Steamscuttle.
- Steamscuttle references FireCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle, Ouroblaze, Pyrokami, Steamscuttle, Emberpaw.
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle, Steamscuttle.
- Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle, Ouroblaze, Steamscuttle, Pyrokami, Emberpaw.
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle, Steamscuttle.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 5 · Steamscuttle: 5 · Pyrokami: 15 · Steamscuttle: 15 · Emberpaw: 5
- DamageOuroblaze: 400 · Emberpaw: 50
- HealSteamscuttle: 30 · Steamscuttle: 30 · Steamscuttle: 90
Round inventory
Trinkets
19 trinkets · 14 types

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Junk × 2
Does nothing.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Gold Trophy
On Victory Gain $8.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Sapphire Ring
Monsters in your shop have +10% Heal.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Sapphire Amulet × 2
You receive 25% more Heal.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Mysterious Mask × 2
Choose a trainer and gain their ability.

Giant Club × 2
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Winged Crown
Your top middle monster has +1 Multicast.

Excalibur
Your monsters have +350 Damage.
