Ranked run
Mad Scientist
Run nufephufqnyuiae · Aug 28, 2026, 12:31 AM

Trainer effect
Mad Scientist
On day 7, transform monsters on your active team into random level 1 Legendary monsters.
Selected team
Round 13
Round result: win

Pompummel
Tier 5 · Cost 55
Activate the On Victory ability of adjacent allies.
No equipment observed on this monster.

Ninflora
Tier 4 · Cost 50
This and your Grass allies gain +20% Cooldown Speed permanently.
No equipment observed on this monster.

Tsunamere
Tier 5 · Cost 55
Level up all adjacent allies for this battle (max level 3).
No equipment observed on this monster.

Tsunamere
Tier 5 · Cost 55
Level up all adjacent allies for this battle (max level 3).
No equipment observed on this monster.

Quillustrous
Tier 5 · Cost 60
Has additional Damage equal to 100% of the total Damage of your allies. (Except other Quillustrous)
No equipment observed on this monster.

Kickrane
Tier 3 · Cost 40
This and all your allies gain +40 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fighting × 3Pompummel · Ninflora · Kickrane
- Flying × 2Quillustrous · Kickrane
- Grass × 2Ninflora · Quillustrous
Ability text matches
- Ninflora references GrassThis and your Grass allies gain +20% Cooldown Speed permanently.Potential interaction with Quillustrous.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePompummel: 300 · Ninflora: 50 · Quillustrous: 300 · Kickrane: 60
- HealTsunamere: 400 · Tsunamere: 400
Round inventory
Trinkets
7 trinkets · 7 types

Bargain Bin
The first Common monster you buy each day is free.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Research Notes
Legendary monsters are much more likely to appear in your shop.

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Barbell
+5000 HP
