Ranked run
Monster Ranger
Run lxoi6zpchhfw8s5 · Aug 28, 2026, 1:23 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 6
Round result: loss

Ratacomb
Tier 1 · Cost 15
+2 Multicast permanently.
No equipment observed on this monster.

Rattleghast
Tier 1 · Cost 10
Knockout adjacent allies and gain +15 Poison this battle for each ally Knockout.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain a random non-unique Common Trinket.
No equipment observed on this monster.

Cinnabark
Tier 2 · Cost 20
Has additional Shield equal to 200% of the Poison stacks on the enemy.
No equipment observed on this monster.

Danuki
Tier 4 · Cost 50
On ally knockout, this gains 100% of their Damage for this battle. (Except other Danuki)
No equipment observed on this monster.

Danuki
Tier 4 · Cost 50
On ally knockout, this gains 100% of their Damage for this battle. (Except other Danuki)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 4Ratacomb · Rattleghast · Nekoffin · Danuki
- Toxic × 2Rattleghast · Cinnabark
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageRatacomb: 40 · Nekoffin: 250 · Danuki: 40 · Danuki: 40
- PoisonRattleghast: 1 · Cinnabark: 10
Round inventory
Trinkets
4 trinkets · 4 types

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Gold Trophy
On Victory Gain $8.
