Ranked run
Twins
Run n5af32jzw2eqwnl · Aug 27, 2026, 12:30 AM

Trainer effect
Twins
When monsters merge into level 3, gain an exact copy.
Selected team
Round 10
Round result: win

Gildshell
Tier 2 · Cost 20
+20 Sell Value permanently.
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +60 Damage and +60 Heal permanently.
No equipment observed on this monster.

Shogapede
Tier 2 · Cost 30
After you buy a Bug monster, this gains +30% Cooldown Speed.
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +60 Damage and +60 Heal permanently.
No equipment observed on this monster.

Gildshell
Tier 2 · Cost 20
+40 Sell Value permanently.
No equipment observed on this monster.

Shogapede
Tier 2 · Cost 30
After you buy a Bug monster, this gains +30% Cooldown Speed.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Gildshell · Shogapede
Ability text matches
- Shogapede references BugAfter you buy a Bug monster, this gains +30% Cooldown Speed.Potential interaction with Gildshell, Gildshell, Shogapede.
- Shogapede references BugAfter you buy a Bug monster, this gains +30% Cooldown Speed.Potential interaction with Gildshell, Shogapede, Gildshell.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGildshell: 1 · Lumijel: 60 · Lumijel: 60 · Gildshell: 1
- HealLumijel: 90 · Lumijel: 90
- PoisonShogapede: 6 · Shogapede: 6
Round inventory
Trinkets
36 trinkets · 20 types

Junk × 8
Does nothing.

Power Band
Give the first monster you buy each day +20 Damage.

Bargain Bin
The first Common monster you buy each day is free.

Gold Nugget × 3
Increase Income by $3.

Wood Sword
Your monsters have +5 Damage.

Quick Bell × 3
Monsters in your shop have +5% Cooldown Speed.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Trophy × 3
On Victory Gain $8.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Locked Box × 2
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Rally Flag × 2
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Poison Bell
Toxic monsters in your shop have +6 Poison.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Scrap Sword × 2
Your monsters have +2 Damage for each Common Trinket you have.

Bug Net
Bug monsters in the shop cost 3 less.

Training Weights
+100 HP

Power Crown
Your top middle monster has +20 Damage.

Terrarium
Your Bug monsters have +20% Damage.

Metal Bat
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.
