Ranked run
Monster Ranger
Run ml6ed2escuq3019 · Jul 29, 2026, 2:22 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 15
Round result: win

Onsetra
Tier 5 · Cost 50
The ally behind applies its Ongoing abilities 1 additional time(s).
No equipment observed on this monster.

Pylong
Tier 4 · Cost 40
Ally behind has +300% Shock.
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +4 Shock for this battle.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Humbolt
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 3Pylong · Galvanine · Humbolt
- Flying × 2Velocect · Humbolt
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)Potential interaction with Pylong, Galvanine, Humbolt.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageOnsetra: 100 · Pylong: 1 · Galvanine: 20 · Velocect: 25 · Humbolt: 45 · Ironcore: 30
- ShockPylong: 15 · Galvanine: 12 · Humbolt: 1
Round inventory
Trinkets
17 trinkets · 10 types

Bug Net
Bug monsters in the shop cost 3 less.

Wood Sword × 2
Your monsters have +5 Damage.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Market License
Increase shop rank by 1.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Dryad's Charm
+30% HP

Haste Orb × 7
Your monsters have +15% Cooldown Speed.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Barbell
+5000 HP

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.
