Ranked run
Monster Ranger
Run o40irihy7zretcb · Sep 12, 2026, 11:53 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 8
Round result: loss

Furnadon
Tier 1 · Cost 10
Has an additional +3 Burn for each Trinket that you own.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Brimtoad
Tier 2 · Cost 30
+15 Burn and +15 Poison permanently.
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+100 Damage and +100 Shield for this battle.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +8% Cooldown Speed permanently.
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+200 Damage and +200 Shield for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 2Furnadon · Brimtoad
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnFurnadon: 12 · Brimtoad: 15
- DamageBoomagon: 40
- HealSukoi: 80
- PoisonBrimtoad: 15
- ShieldBonshell: 100 · Bonshell: 200
Round inventory
Trinkets
13 trinkets · 9 types

Fire Orb
Your Fire monsters have +3 Burn.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Gold Trophy × 2
On Victory Gain $8.

Bargain Bin
The first Common monster you buy each day is free.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Fire Bell × 2
Fire monsters in your shop have +5 Burn.

Sea Crest × 2
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Rally Flag × 2
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Echo Charm
Your monsters' On Bought abilities activate an additional time.
