Ranked run
Monster Ranger
Run 8l9txeyn4twwq93 · Aug 10, 2026, 6:23 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 8
Round result: loss

Electranade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Brawlmantis
Tier 2 · Cost 30
This and Common allies gain +10 Damage permanently.
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +25% Cooldown Speed.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Zephyrex
Tier 4 · Cost 60
Give the Flying ally in front +1 Multicast permanently. (Zephyrex can't have Multicast)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 3Brawlmantis · Formiqueen · Velocect
- Flying × 2Velocect · Zephyrex
Ability text matches
- Zephyrex references FlyingGive the Flying ally in front +1 Multicast permanently. (Zephyrex can't have Multicast)Potential interaction with Velocect.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBrawlmantis: 50 · Formiqueen: 60 · Velocect: 13 · Zephyrex: 100
- ShieldCherubble: 100
- ShockElectranade: 84
Round inventory
Trinkets
7 trinkets · 5 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Power Crown × 2
Your top middle monster has +20 Damage.

Silver Watch × 2
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.
