Ranked run
Swim Coach
Run e6l4f3v8cl930fz · Jul 30, 2026, 3:09 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 7
Round result: win

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Electranade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +20 Heal permanently.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Zephyrex
Tier 4 · Cost 60
Give the Flying ally in front +1 Multicast permanently. (Zephyrex can't have Multicast)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Dirgefin · Aster · Plunderbird
- Flying × 2Plunderbird · Zephyrex
Ability text matches
- Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Dirgefin, Plunderbird.
- Zephyrex references FlyingGive the Flying ally in front +1 Multicast permanently. (Zephyrex can't have Multicast)Potential interaction with Plunderbird.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDirgefin: 50 · Plunderbird: 1 · Zephyrex: 100
- HealDirgefin: 100 · Aster: 40 · Plunderbird: 25
- ShieldCherubble: 100
- ShockElectranade: 28
Round inventory
Trinkets
5 trinkets · 5 types

Power Crown
Your top middle monster has +20 Damage.

Wood Sword
Your monsters have +5 Damage.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.
