Ranked run

Musician

Run qwqmpxqrv7myp84 · Sep 8, 2026, 2:13 AM

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Patch unknownUpdated Sep 8, 2026, 6:03 AM1 observed rounds
Outcomeunknown
Record01
MMR826?
Tiergold

Trainer effect

Musician

If you have exactly 1 Electric monster on your team, it will have +150% Shock.

Selected team

Round 15

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 8, 2026, 6:03 AM4 board slots15 trinkets
4 of 6board slots filled
Slot 1Level 3

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 3 second(s). (Ironcore can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage30
Shock18
On Cast

+50% Cooldown Speed and +6 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown8s
Multicast
Damage100
On Cast

Give the ally in front +3 Multicast and increase this monster's Cooldown by 8 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Clawnetic

Steel

Tier 4 · Cost 45

Cooldown3s
Multicast
Damage60
Ability / passive

Whenever an ally inflicts Shock, Charge this by 2.0 second(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Steel × 2Ironcore · Clawnetic

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore can't receive charge)Potential interaction with Galvanine.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageIroncore: 30 · Galvanine: 30 · Saberhorn: 100 · Clawnetic: 60
  • ShockGalvanine: 18

Round inventory

Trinkets

15 trinkets · 12 types

Gold Trophy × 2

On Victory Gain $8.

Gold Nugget × 2

Increase Income by $3.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Power Band

Give the first monster you buy each day +20 Damage.

Bug Net

Bug monsters in the shop cost 3 less.

Research Notes

Legendary monsters are much more likely to appear in your shop.

Speed Crest × 2

Your monsters in the rightmost column have +20% Cooldown Speed.

Fire Orb

Your Fire monsters have +3 Burn.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Winged Crown

Your top middle monster has +1 Multicast.

Fancy Sword

Your monsters have +3% Damage for each Trinket you have.