Ranked run
Monster Ranger
Run u3q8z6rys6yx714 · Sep 15, 2026, 8:19 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 11
Round result: loss

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +40 Damage and +40 Heal permanently.
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +20 Damage and +20 Heal permanently.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +100 Shield and +100 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Ratacomb
Tier 1 · Cost 15
+3 Multicast permanently.
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +40% Cooldown Speed for this battle.
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +20 Damage and +20 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 3Petrirex · Ratacomb · Shikitsune
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageLumijel: 40 · Lumijel: 20 · Petrirex: 100 · Ratacomb: 60 · Shikitsune: 100 · Lumijel: 20
- HealLumijel: 60 · Lumijel: 30 · Lumijel: 30
Round inventory
Trinkets
23 trinkets · 16 types

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Greedy Gloves
You can take all of the choices from your next Trinket gift.

Sapphire Ring × 2
Monsters in your shop have +10% Heal.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Training Weights × 2
+100 HP

Gold Nugget
Increase Income by $3.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Quick Bell × 3
Monsters in your shop have +5% Cooldown Speed.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Topaz Ring × 2
Monsters in your shop have +10% Shield.

Treasure Map
Your next Trinket gift choices are 1 rarity tier higher.

Gold Trophy × 2
On Victory Gain $8.

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Power Pouch
When you buy an item, give your monsters +2 Damage.
