Ranked run

Youngster

Run e1dw3x5q7hval6f · Sep 15, 2026, 5:42 PM

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Patch unknownUpdated Sep 15, 2026, 6:52 PM10 observed rounds
Outcomeunknown
Record55
MMR1707?
Tierbronze

Trainer effect

Youngster

Gain 3 free rerolls every day.

Selected team

Round 8

Round result: loss

Build code unavailable
Patch unknownUpdated Sep 15, 2026, 6:52 PM4 board slots25 trinkets
4 of 6board slots filled
Slot 1Level 3

Dewlotl

Water

Tier 1 · Cost 10

Cooldown4s
Multicast
Damage30
Heal30
Ability / passive

When an ally levels up, this gains +40 Damage and +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 5

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown
Multicast

Exact level stats unavailable.

Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Lamplet

BugFire

Tier 1 · Cost 5

Cooldown2.5s
Multicast
Burn1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Furnadon

CurioFire

Tier 1 · Cost 10

Cooldown5s
Multicast
Burn12
Ongoing

Has an additional +3 Burn for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 2Lamplet · Furnadon
  • Water × 2Dewlotl · Swoonet

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnLamplet: 1 · Furnadon: 12
  • DamageDewlotl: 30
  • HealDewlotl: 30

Round inventory

Trinkets

25 trinkets · 11 types

Bargain Bin

The first Common monster you buy each day is free.

Fire Bell

Fire monsters in your shop have +5 Burn.

Fire Orb

Your Fire monsters have +3 Burn.

Locked Box × 3

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Gold Trophy × 3

On Victory Gain $8.

Bug Net

Bug monsters in the shop cost 3 less.

Gold Bracelet × 3

At the start of each day, give a random monster +8 Sell Value.

Gold Nugget × 4

Increase Income by $3.

Gold Bar

Increase Income by $10.

Boxing Glove × 5

On Victory Your team gains +5 Damage permanently.

Tempo Charm × 2

On Battle Start A random monster gains +5% Cooldown Speed permanently.