Ranked run

Swim Coach

Run ww19j6takxysvi8 · Jul 26, 2026, 7:46 PM

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Patch unknownUpdated Jul 26, 2026, 9:20 PM1 observed rounds
Outcomeunknown
Record10
MMR1195?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 14

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 9:20 PM6 board slots13 trinkets
6 of 6board slots filled
Slot 1Level 2

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +3 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +20 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal100
On Cast

Remove 20% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Torrantler

Water

Tier 5 · Cost 50

Cooldown8s
Multicast3
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown8s
Multicast
Damage100
On Cast

Give the ally in front +2 Multicast and increase this monster's Cooldown by 8 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 4Aster · Shelldra · Sirenade · Torrantler
  • Dragon × 2Shelldra · Saberhorn

Ability text matches

  • Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Shelldra, Aster, Sirenade, Torrantler.
  • Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Aster, Shelldra, Sirenade, Torrantler.
  • Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Aster, Shelldra, Aster, Sirenade.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Aster + Shelldra711 rounds together · 50% round win association711 observed win/loss round results
  • Aster + Sirenade514 rounds together · 54% round win association514 observed win/loss round results
  • Shelldra + Torrantler456 rounds together · 53% round win association456 observed win/loss round results
  • Aster + Torrantler452 rounds together · 59% round win association452 observed win/loss round results
  • Sirenade + Torrantler402 rounds together · 54% round win association402 observed win/loss round results
  • Shelldra + Sirenade395 rounds together · 52% round win association395 observed win/loss round results
  • Saberhorn + Sirenade178 rounds together · 51% round win association178 observed win/loss round results
  • Saberhorn + Shelldra100 rounds together · 37% round win association100 observed win/loss round results
  • Saberhorn + Torrantler92 rounds together · 51% round win association92 observed win/loss round results
  • Aster + Saberhorn82 rounds together · 51% round win association82 observed win/loss round results

Team toolkit

  • DamageShelldra: 15 · Saberhorn: 100
  • HealAster: 40 · Shelldra: 15 · Aster: 40 · Sirenade: 100 · Torrantler: 200

Round inventory

Trinkets

13 trinkets · 11 types

Gold Trophy

On Victory Gain $8.

Rainbow Berry

Your monsters have +4 Damage for each unique type on your team.

Wood Sword

Your monsters have +5 Damage.

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Market License

Increase shop rank by 1.

Metronome × 2

When your monster cast, they gain +10 Damage for this battle.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Haste Orb

Your monsters have +15% Cooldown Speed.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Winged Crown

Your top middle monster has +1 Multicast.

Mysterious Charm

+25% HP