Ranked run
Swim Coach
Run 9pha63o20plyyl6 · Sep 12, 2026, 8:23 PM
Patch unknownUpdated Sep 12, 2026, 9:22 PM17 observed rounds

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 2
Round result: win
Patch unknownUpdated Sep 12, 2026, 9:22 PM5 board slots1 trinkets
5 of 6board slots filled
Slot 1Level 1

Mosslug
GrassWater
Tier 1 · Cost 10
Cooldown6s
Multicast—
Heal30
On Cast
+20 Damage for this battle.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Electranade
Electric
Tier 2 · Cost 25
Cooldown4.5s
Multicast—
Shock28
On Cast
Knockout self.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 2

Panbud
Grass
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Damage50
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1

Panbud
Grass
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Damage25
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 5Level 1

Dribblet
Water
Tier 1 · Cost 10
Cooldown3.5s
Multicast—
Heal15
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 2Mosslug · Panbud
- Water × 2Mosslug · Dribblet
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePanbud: 50 · Panbud: 25
- HealMosslug: 30 · Dribblet: 15
- ShockElectranade: 28
Round inventory
Trinkets
1 trinkets · 1 types

Gold Trophy
On Victory Gain $8.
