Ranked run
Swim Coach
Run 7qxs4mfuxayfw2n · Sep 12, 2026, 7:48 PM
Patch unknownUpdated Sep 12, 2026, 8:22 PM9 observed rounds

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 2
Round result: loss
Patch unknownUpdated Sep 12, 2026, 8:22 PM5 board slots1 trinkets
5 of 6board slots filled
Slot 1Level 2

Dribblet
Water
Tier 1 · Cost 10
Cooldown3.5s
Multicast—
Heal30
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Scorchimp
Fire
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Burn5
Damage5
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Panbud
Grass
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Damage25
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1

Mosslug
GrassWater
Tier 1 · Cost 10
Cooldown6s
Multicast—
Heal30
On Cast
+20 Damage for this battle.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 5Level 1

Scorchimp
Fire
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Burn5
Damage5
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 2Panbud · Mosslug
- Water × 2Dribblet · Mosslug
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnScorchimp: 5 · Scorchimp: 5
- DamageScorchimp: 5 · Panbud: 25 · Scorchimp: 5
- HealDribblet: 30 · Mosslug: 30
Round inventory
Trinkets
1 trinkets · 1 types

Gold Trophy
On Victory Gain $8.
