Ranked run

Black Belt

Run y1idarkfdhdxlwe · Sep 16, 2026, 7:12 AM

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Patch unknownUpdated Sep 16, 2026, 8:09 AM8 observed rounds
Outcomeunknown
Record35
MMR738?
Tiersilver

Trainer effect

Black Belt

On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.

Selected team

Round 13

Round result: loss

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 8:09 AM6 board slots12 trinkets
6 of 6board slots filled
Slot 1Level 1

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn5
Heal30
On Cast

Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Sukoi

Water

Tier 2 · Cost 20

Cooldown3s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Lumijel

Water

Tier 3 · Cost 35

Cooldown5s
Multicast
Damage60
Heal90
On Battle Start

Allies of level 3 or above gain +60 Damage and +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 25

Kappow

FightingWater

Tier 2 · Cost 30

Cooldown
Multicast

Exact level stats unavailable.

Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn10
Heal60
On Cast

Charge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Orcana

Water

Tier 4 · Cost 45

Cooldown8s
Multicast
Heal200
Ongoing

Has an additional +400 Damage and +400 Heal for each ally of level 3 or above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 5Steamscuttle · Sukoi · Lumijel · Kappow · Orcana

Ability text matches

  • Steamscuttle references FireCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle.
  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Sukoi, Lumijel, Kappow, Steamscuttle, Orcana.
  • Steamscuttle references FireCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle.
  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle, Sukoi, Lumijel, Kappow, Orcana.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSteamscuttle: 5 · Steamscuttle: 10
  • DamageLumijel: 60
  • HealSteamscuttle: 30 · Sukoi: 80 · Lumijel: 90 · Steamscuttle: 60 · Orcana: 200

Round inventory

Trinkets

12 trinkets · 8 types

Wood Sword × 2

Your monsters have +5 Damage.

Quick Flag

Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Bracelet

At the start of each day, give a random monster +8 Sell Value.

Speed Crest × 2

Your monsters in the rightmost column have +20% Cooldown Speed.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Sapphire Amulet × 3

You receive 25% more Heal.

Haste Orb

Your monsters have +15% Cooldown Speed.

Rally Flag

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.