Ranked run

Lucky Girl

Run cx3g8rrpx9ngcu5 · Sep 16, 2026, 5:18 AM

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Patch unknownUpdated Sep 16, 2026, 8:09 AM1 observed rounds
Outcomeunknown
Record10
MMR818?
Tierbronze

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 12

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 16, 2026, 8:09 AM6 board slots15 trinkets
6 of 6board slots filled
Slot 1Level 2 · Shiny

Snapscald

FireWater

Tier 4 · Cost 50

Cooldown9s
Multicast
Burn24
Heal120
Ability / passive

Trigger this when an ally of level 3 or above casts. (Except other Snapscald)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2 · Shiny

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn10
Heal60
On Cast

Charge adjacent Fire and Water allies by 2.4 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1 · Shiny

Emberpaw

Fire

Tier 4 · Cost 50

Cooldown6s
Multicast
Burn5
Damage50
Ability / passive

Evolve when your team inflicts Burn 25 times.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2 · Shiny

Sukoi

Water

Tier 2 · Cost 20

Cooldown3s
Multicast
Heal80
On Cast

On the first cast, level up all adjacent allies for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Pyrokami

Fire

Tier 3 · Cost 25

Cooldown4s
Multicast
Burn15
On Cast

+36 Burn for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Orcana

Water

Tier 4 · Cost 45

Cooldown8s
Multicast
Heal200
Ongoing

Has an additional +200 Damage and +200 Heal for each ally of level 3 or above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 4Snapscald · Steamscuttle · Emberpaw · Pyrokami
  • Water × 4Snapscald · Steamscuttle · Sukoi · Orcana

Ability text matches

  • Steamscuttle references FireCharge adjacent Fire and Water allies by 2.4 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald, Emberpaw, Pyrokami.
  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 2.4 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald, Sukoi, Orcana.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSnapscald: 24 · Steamscuttle: 10 · Emberpaw: 5 · Pyrokami: 15
  • DamageEmberpaw: 50
  • HealSnapscald: 120 · Steamscuttle: 60 · Sukoi: 80 · Orcana: 200

Round inventory

Trinkets

15 trinkets · 13 types

Gold Nugget

Increase Income by $3.

Training Weights

+100 HP

Power Pouch × 2

When you buy an item, give your monsters +2 Damage.

Topaz Ring × 2

Monsters in your shop have +10% Shield.

Rally Flag

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Quick Flag

Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Bar

Increase Income by $10.

Tempo Charm

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Boxing Glove

On Victory Your team gains +5 Damage permanently.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Barbell

+5000 HP

Haste Orb

Your monsters have +15% Cooldown Speed.