Ranked run

Monster Ranger

Run io9pmoql1uy7d9h · Jul 19, 2026, 3:14 PM

Back to profile
Patch unknownUpdated Jul 25, 2026, 2:28 PM2 observed rounds
Outcomeunknown
Record20
MMR1334?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 27

Round result: win

Build code unavailable
Patch unknownUpdated Jul 25, 2026, 2:28 PM5 board slots694 trinkets
5 of 6board slots filled
Slot 1Level 4 · Shiny

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage160
On Battle Start

Increase next day's Item limit by 6. When you use an item, this gains +60 Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage160
On Battle Start

Increase next day's Item limit by 6. When you use an item, this gains +60 Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast2
Damage1
Shock48
On Battle Start

Trigger this and gain +4 Shock permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4 · Shiny

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage160
On Battle Start

Increase next day's Item limit by 6. When you use an item, this gains +60 Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Coalem

FireRock

Tier 4 · Cost 45

Cooldown5s
Multicast
Burn240
Shield5,400
On Battle Start

Trigger this and gain +540 Shield permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

No repeated types on this board.

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Berroon + Coalem780 rounds together · 66% round win association780 observed win/loss round results
  • Berroon + Frizzly251 rounds together · 50% round win association251 observed win/loss round results
  • Coalem + Frizzly42 rounds together · 55% round win association42 observed win/loss round results

Team toolkit

  • BurnCoalem: 240
  • DamageBerroon: 160 · Berroon: 160 · Frizzly: 1 · Berroon: 160
  • ShieldCoalem: 5,400
  • ShockFrizzly: 48

Round inventory

Trinkets

694 trinkets · 25 types

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Power Crown × 3

Your top middle monster has +20 Damage.

Gold Bar

At the start of each day, gain $10.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Market License

Increase shop rank by 1.

Membership Card

When you buy an item, +1 free rerolls.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Haste Orb × 27

Your monsters have +15% Cooldown Speed.

Blitz Bell × 20

Monsters in your shop have +30% Cooldown Speed.

Gold-o-matic

At the start of each day, gain $30.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Mysterious Mask × 24

Choose a trainer and gain their ability.

Master Crown × 127

Your top middle monster has +80% stats (except Cooldown and Multicast).

Zenith Stone × 63

When your monsters gain stats, they gain +80% more (except Multicast).

Ultra Duplicator

Whenever you get a Trinket from a gift, gain an additional copy.

Winged Crown × 2

Your top middle monster has +1 Multicast.

Holy Grail × 92

On Victory Gain $100.

Rainbow Pearl × 2

All monsters in your shop are SHINY.

Mighty Bell × 10

Monsters in your shop have +200 Damage.

Metronome × 14

When your monster cast, they gain +10 Damage for this battle.

Excalibur × 150

Your monsters have +350 Damage.

Barbell × 28

+5000 HP

Fancy Sword × 66

Your monsters have +3% for each trinket you have.

Mega Upgrade Disc × 48

The next monster to reach level 3 is leveled up again, then destroy this.

Haste Crown × 8

Your top middle monster has +30% Cooldown Speed.