Ranked run

Monster Ranger

Run fg4krwhcbrcs0gx · Jul 26, 2026, 7:58 AM

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Patch unknownUpdated Jul 26, 2026, 2:55 PM2 observed rounds
Outcomeunknown
Record02
MMR1785?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 12

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 2:55 PM6 board slots10 trinkets
6 of 6board slots filled
Slot 1Level 3

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn60
Shield1,350
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast2
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 3 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Blixie

Fire

Tier 5 · Cost 55

Cooldown6s
Multicast
Burn30
On Cast

Give the Fire ally behind {multiplier}this monster's Burn for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn12
Shield120
On Battle Start

+30 Shield and +3 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 4Coalem · Sunsage · Blixie · Magmite
  • Rock × 3Coalem · Magmite · Cherubble

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Coalem, Blixie, Magmite.
  • Blixie references FireGive the Fire ally behind {multiplier}this monster's Burn for this battle.Potential interaction with Coalem, Sunsage, Magmite.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Magmite + Sunsage1,152 rounds together · 62% round win association1,152 observed win/loss round results
  • Coalem + Draconarch1,013 rounds together · 54% round win association1,013 observed win/loss round results
  • Cherubble + Coalem600 rounds together · 43% round win association600 observed win/loss round results
  • Cherubble + Magmite584 rounds together · 48% round win association584 observed win/loss round results
  • Cherubble + Draconarch531 rounds together · 44% round win association531 observed win/loss round results
  • Blixie + Cherubble423 rounds together · 32% round win association423 observed win/loss round results
  • Blixie + Coalem365 rounds together · 31% round win association365 observed win/loss round results
  • Coalem + Magmite350 rounds together · 43% round win association350 observed win/loss round results
  • Blixie + Draconarch197 rounds together · 36% round win association197 observed win/loss round results
  • Blixie + Magmite186 rounds together · 30% round win association186 observed win/loss round results
  • Draconarch + Magmite172 rounds together · 31% round win association172 observed win/loss round results
  • Cherubble + Sunsage46 rounds together · 61% round win association46 observed win/loss round results
  • Coalem + Sunsage8 rounds together · 38% round win association8 observed win/loss round results
  • Draconarch + Sunsage7 rounds together · 71% round win association7 observed win/loss round results
  • Blixie + Sunsage1 rounds together · 100% round win association1 observed win/loss round results

Team toolkit

  • BurnCoalem: 60 · Sunsage: 15 · Blixie: 30 · Magmite: 12
  • DamageDraconarch: 100 · Sunsage: 15
  • ShieldCoalem: 1,350 · Magmite: 120 · Cherubble: 100

Round inventory

Trinkets

10 trinkets · 10 types

Fire Orb

Your Fire monsters have +3 Burn.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Gold Trophy

On Victory Gain $8.

Gold Bar

At the start of each day, gain $10.

Market License

Increase shop rank by 1.

Power Crown

Your top middle monster has +20 Damage.

Gold-o-matic

At the start of each day, gain $30.

Topaz Amulet

You receive 25% more Shield.

Fancy Sword

Your monsters have +3% for each trinket you have.

Haste Crown

Your top middle monster has +30% Cooldown Speed.