Ranked run
Mad Scientist
Run rshl523g70cidme · Sep 5, 2026, 3:37 AM

Trainer effect
Mad Scientist
On day 7, transform monsters on your active team into random level 1 Legendary monsters.
Selected team
Round 15
Round result: win

Aerophim
Tier 6 · Cost 80
Give adjacent allies +1 Multicast permanently and transform them into random monsters of their rarity.
No equipment observed on this monster.

Dryadell
Tier 4 · Cost 45
Trigger the Grass ally above.
No equipment observed on this monster.

Aerophim
Tier 6 · Cost 80
Give adjacent allies +1 Multicast permanently and transform them into random monsters of their rarity.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Cosmivore
Tier 6 · Cost 80
When rerolling the shop, gain 20% of the total stats of the monsters remaining in the shop (excluding Multicast and Cooldown).
No equipment observed on this monster.

Faebloom
Tier 6 · Cost 80
Mythical Item may appear in your shop. Ongoing Adjacent allies have +10% Damage per Mythical Item used.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Flying × 2Aerophim · Plunderbird
- Grass × 2Dryadell · Faebloom
Ability text matches
- Dryadell references GrassTrigger the Grass ally above.Potential interaction with Faebloom.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageAerophim: 666 · Dryadell: 70 · Aerophim: 666 · Plunderbird: 1 · Cosmivore: 1 · Faebloom: 777
- HealPlunderbird: 25
Round inventory
Trinkets
9 trinkets · 7 types

Hero's Sword
Your monsters have +12 Damage.

Wood Sword
Your monsters have +5 Damage.

Gold Nugget
Increase Income by $3.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Barbell × 3
+5000 HP

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.
