Ranked run
Monster Ranger
Run uizpzre14aannh9 · Aug 15, 2026, 3:34 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 10
Round result: win

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Frizzly
Tier 2 · Cost 25
Trigger this.
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +25% Cooldown Speed.
No equipment observed on this monster.

Humbolt
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Stellagon
Tier 5 · Cost 50
Adjacent allies with no abilities have +2 Multicast.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Formiqueen · Velocect
- Electric × 2Frizzly · Humbolt
- Flying × 2Humbolt · Velocect
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore can't receive charge)Potential interaction with Frizzly, Humbolt.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageIroncore: 30 · Frizzly: 1 · Formiqueen: 60 · Humbolt: 40 · Velocect: 25 · Stellagon: 150
- ShockFrizzly: 24 · Humbolt: 1
Round inventory
Trinkets
8 trinkets · 4 types

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Power Crown × 2
Your top middle monster has +20 Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Speed Crest × 3
Your monsters in the rightmost column have +20% Cooldown Speed.
