Ranked run
Monster Ranger
Run lsmsyqhvlkitv1a · Aug 19, 2026, 1:03 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 10
Round result: loss

Magmalith
Tier 3 · Cost 30
Give the Fire ally above +4 Burn permanently.
No equipment observed on this monster.

Pyronade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Coalem
Tier 4 · Cost 45
Trigger this.
No equipment observed on this monster.

Sunsage
Tier 1 · Cost 10
For each Fire ally, this gains +20% Cooldown Speed permanently.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Magmite
Tier 1 · Cost 15
+30 Shield and +3 Burn permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 5Magmalith · Pyronade · Coalem · Sunsage · Magmite
- Rock × 3Coalem · Cherubble · Magmite
Ability text matches
- Magmalith references FireGive the Fire ally above +4 Burn permanently.Potential interaction with Pyronade, Coalem, Sunsage, Magmite.
- Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Magmalith, Pyronade, Coalem, Magmite.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnMagmalith: 10 · Pyronade: 54 · Coalem: 20 · Sunsage: 15 · Magmite: 12
- DamageSunsage: 15
- ShieldCoalem: 450 · Cherubble: 100 · Magmite: 120
Round inventory
Trinkets
10 trinkets · 6 types

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Gold Trophy × 2
On Victory Gain $8.

Power Band
Give the first monster you buy each day +20 Damage.

Gold Bar
Increase Income by $10.

Fire Orb × 2
Your Fire monsters have +3 Burn.

Silver Watch × 2
When a monster levels up from a merge, it gains +15% Cooldown Speed.
