Ranked run
Lucky Girl
Run it2il815qqtc4pe · Sep 15, 2026, 4:57 PM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 11
Round result: loss

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +40 Damage and +40 Heal permanently.
No equipment observed on this monster.

Mallogre
Tier 4 · Cost 45
+5 Damage and +5 Shield permanently for each Trinket that you own.
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +6 Burn for each Trinket that you own.
No equipment observed on this monster.

Rattleghast
Tier 1 · Cost 10
Knockout adjacent allies and gain +15 Poison this battle for each ally Knockout.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 3Mallogre · Furnadon · Rubbin
- Water × 2Lumijel · Swoonet
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnFurnadon: 24
- DamageLumijel: 40 · Mallogre: 100 · Rubbin: 120 · Swoonet: 36
- HealLumijel: 60 · Swoonet: 36
- PoisonRattleghast: 1
- ShieldMallogre: 100
Round inventory
Trinkets
32 trinkets · 17 types

Bargain Bin
The first Common monster you buy each day is free.

Tempo Charm × 8
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Topaz Ring × 2
Monsters in your shop have +10% Shield.

Sapphire Ring × 2
Monsters in your shop have +10% Heal.

Gold Nugget
Increase Income by $3.

Winged Fossil
Your Flying monsters have +25% stats (except Cooldown and Multicast).

Power Pouch × 3
When you buy an item, give your monsters +2 Damage.

Membership Card × 2
You can use 1 additional Item each day.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Wood Sword × 2
Your monsters have +5 Damage.

Gold Trophy
On Victory Gain $8.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Treasure Map
Your next Trinket gift choices are 1 rarity tier higher.
