Ranked run
Swim Coach
Run pdhbvec8u7n2ci8 · Sep 6, 2026, 1:23 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 6
Round result: win

Emperooze
Tier 1 · Cost 10
+60 Damage and +60 Heal permanently.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +20 Heal permanently.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +20 Heal permanently.
No equipment observed on this monster.

Brawlmantis
Tier 2 · Cost 30
This and Common allies gain +20 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Emperooze · Dirgefin · Aster
Ability text matches
- Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Emperooze, Dirgefin, Aster.
- Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Emperooze, Dirgefin, Aster.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageEmperooze: 36 · Dirgefin: 50 · Brawlmantis: 100
- HealEmperooze: 54 · Dirgefin: 100 · Aster: 40 · Aster: 40
- ShieldCherubble: 100
Round inventory
Trinkets
5 trinkets · 4 types

Gold Nugget
Increase Income by $3.

Gold Trophy × 2
On Victory Gain $8.

Power Band
Give the first monster you buy each day +20 Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.
