Ranked run
Swim Coach
Run pdhbvec8u7n2ci8 · Sep 6, 2026, 1:23 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 11
Round result: loss

Emperooze
Tier 1 · Cost 10
+120 Damage and +120 Heal permanently.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Zephyrex
Tier 4 · Cost 60
Give the Flying ally in front +2 Multicast permanently. (Zephyrex can't have Multicast)
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +2 Multicast for this battle.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +40 Heal permanently.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 3 for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Emperooze · Plunderbird · Shelldra · Aster
- Dragon × 2Shelldra · Draconarch
- Flying × 2Plunderbird · Zephyrex
Ability text matches
- Zephyrex references FlyingGive the Flying ally in front +2 Multicast permanently. (Zephyrex can't have Multicast)Potential interaction with Plunderbird.
- Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Emperooze, Plunderbird, Shelldra.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageEmperooze: 72 · Plunderbird: 1 · Zephyrex: 100 · Shelldra: 15 · Draconarch: 100
- HealEmperooze: 108 · Plunderbird: 25 · Shelldra: 15 · Aster: 40
Round inventory
Trinkets
9 trinkets · 7 types

Gold Nugget
Increase Income by $3.

Gold Trophy × 2
On Victory Gain $8.

Power Band
Give the first monster you buy each day +20 Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Haste Orb × 2
Your monsters have +15% Cooldown Speed.
