Ranked run

Masked Man

Run dqd5aakdsv3sg16 · Aug 5, 2026, 8:57 PM

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Patch unknownUpdated Aug 6, 2026, 3:44 AM1 observed rounds
Outcomeunknown
Record01
MMR1405?
Tierdiamond

Trainer effect

Masked Man

Every 4 days, choose a trainer and gain their ability.

Selected team

Round 12

Round result: loss

Open in Team Builder
Patch unknownUpdated Aug 6, 2026, 3:44 AM6 board slots10 trinkets
6 of 6board slots filled
Slot 1Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Blazewing

FireFlying

Tier 4 · Cost 35

Cooldown5s
Multicast3
Burn5
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Stellagon

Dragon

Tier 5 · Cost 50

Cooldown6s
Multicast
Damage150
Ongoing

Adjacent allies with no abilities have +2 Multicast.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast2
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn20
Shield450
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Blazewing

FireFlying

Tier 4 · Cost 35

Cooldown5s
Multicast3
Burn5
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 3Sunsage · Blazewing · Coalem
  • Dragon × 2Stellagon · Draconarch

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Blazewing, Coalem, Blazewing.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Coalem + Draconarch1,958 rounds together · 54% round win association1,958 observed win/loss round results
  • Blazewing + Coalem312 rounds together · 40% round win association312 observed win/loss round results
  • Blazewing + Stellagon243 rounds together · 35% round win association243 observed win/loss round results
  • Blazewing + Draconarch119 rounds together · 34% round win association119 observed win/loss round results
  • Coalem + Stellagon101 rounds together · 36% round win association101 observed win/loss round results
  • Draconarch + Stellagon90 rounds together · 46% round win association90 observed win/loss round results
  • Blazewing + Sunsage35 rounds together · 46% round win association35 observed win/loss round results
  • Coalem + Sunsage17 rounds together · 35% round win association17 observed win/loss round results
  • Draconarch + Sunsage9 rounds together · 56% round win association9 observed win/loss round results
  • Sunsage + Stellagon5 rounds together · 80% round win association5 observed win/loss round results

Team toolkit

  • BurnSunsage: 15 · Blazewing: 5 · Coalem: 20 · Blazewing: 5
  • DamageSunsage: 15 · Stellagon: 150 · Draconarch: 100
  • ShieldCoalem: 450

Round inventory

Trinkets

10 trinkets · 7 types

Power Pouch × 2

When you buy an item, give every monster on your team and bench +2 Damage permanently.

Wood Sword

Your monsters have +5 Damage.

Mysterious Mask × 3

Choose a trainer and gain their ability.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Mysterious Charm

+25% max HP.

Excalibur

Your monsters have +350 Damage.