Ranked run

Monster Ranger

Run af4p0zy3d9r4t11 · Sep 4, 2026, 12:38 AM

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Patch unknownUpdated Sep 4, 2026, 3:57 AM14 observed rounds
Outcomeunknown
Record95
MMR1512?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 10

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 4, 2026, 3:57 AM6 board slots11 trinkets
6 of 6board slots filled
Slot 1Level 3

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock24
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Brawlmantis

BugFighting

Tier 2 · Cost 30

Cooldown5.5s
Multicast
Damage100
On Victory

This and Common allies gain +20 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast4
Damage45
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast4
Damage25
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Brawlmantis · Velocect
  • Electric × 2Frizzly · Humbolt
  • Flying × 2Humbolt · Velocect

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)Potential interaction with Frizzly, Humbolt.
  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)Potential interaction with Frizzly, Humbolt.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageFrizzly: 1 · Ironcore: 30 · Brawlmantis: 100 · Ironcore: 30 · Humbolt: 45 · Velocect: 25
  • ShockFrizzly: 24 · Humbolt: 1

Round inventory

Trinkets

11 trinkets · 8 types

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Power Band × 2

Give the first monster you buy each day +20 Damage.

Gold Trophy

On Victory Gain $8.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Silver Watch

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Gold Nugget

Increase Income by $3.

Power Crown

Your top middle monster has +20 Damage.

Blitz Bell × 3

Monsters in your shop have +30% Cooldown Speed.